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Ultima online belan the looter
Ultima online belan the looter









ultima online belan the looter
  1. #Ultima online belan the looter full#
  2. #Ultima online belan the looter series#
  3. #Ultima online belan the looter crack#

Housing, PKs, full loot, all that good ****.Well, over the years I have seen Ultima Online increasingly become, at least in regards to PvM, a game where for most hunts it is necessary, by specific game dynamics, to kill over and over and over, and the more kills in the least time the better, in order to get some of the nice items. The economy was extremely well balanced, pvp was frenetic, twitchy and had an extremely high skill cap. You could steal from people, poison them, etc. One half was the way it was before, the other half was pvp-free. If you stayed in the old world, you got double the resources you did in the new one, but at the same usual risk. In the new world, there was quite literally zero risk, so the economy got completely ****** and inflated. Everyone went mob-killing (ratting) in the best gear (deadspace) instead of basic blacksmithed (t2) gear, no one cared about ore/minerals anymore, etc, etc. Subscriptions dropped off massively and it never recovered. The game is god awful now, but a carebears absolutely sweetest heaven, full of opportunities for massive gold-accumulation and nothing to spend it on. Thats exacly what carebears want to do in EvE #Belan the looter full I sincerely hope not, but carebears are indeed the MMO cancer, they ruined UO (and every other good MMO in the market, see SWG). If any game designer listens to carebears the mmo dies!Ĭarebears whined about getting killed in the unsafe areas so Trammel opened without pvp and everyone left Felluca. The game didn't then have any risk and so no challenge, subs dropped and it died.Ĭarebears wanted to be a jedi and couldn't be bothered to grind, pvp or explore. Holocrons were issued as a 'gift', Now everybody wanted to be a jedi. Then you *had* to be a jedi to compete in PvP so the NGE was released. This removed most classes and skills, over simplifying the game and gave everyone the option to start as a jedi. The challenge was removed, subs dropped and the game died. Rogue characters could be invisible on the battlefields, but had to uncloak to attack.

ultima online belan the looter

Carebears fed up of being killed, even though they new the frontiers were not safe started whining. So they nerfed stealth so you couldn't be invisible and over night masses of characters lost their role and reason for being there. Subs started declining because you couldn't now get any intel and the only option was to zerg, leading to massive stand offs for hours at a time. The game become boring and the whole reason of the game PvP (realm combat) was ruined.Īll games that come pre-nerfed to be carebear friendly always fail because there is simply no challenge, There was no fear or challenge to the frontiers only blobs. For any online game to succeed there has to be fear, challenge and loss and the satisfaction you get when you beat those and triumph!!!ĭepends on what you call fail. WOW has no fear, no challenge and no loss and yet it makes way more money then EVE could ever hope to make and has more subs then CCP could ever dream up having.

ultima online belan the looter

So to Blizzard and the other 11 million people WOW is anything but a failure but hey lets not let facts get in your way. Rant away with your nonsense and poor logic. On the contrary, UO experienced a subscription boom when Trammel was released. People now had the choice to engage in PVP when they wanted to. There was still plenty of risk and challenge to be had and there were still a lot of people running around Felluca. You could also loot people in Trammel back in those days. This gave rise to iconic characters such as Crazy Joe and Belan the Looter. I made quite a name for myself as a disarm thief on the Felluca side of the Atlantic shard and it was a ton of fun.Īge of Shadows is what killed it.

#Ultima online belan the looter crack#

The inclusion of insurance and the pixel crack addiction that came with it killed our precious UO.But about that Looter character! In the comics he was, no lie, some dude who huffed gas that came out of meteors to give him super strength. He is a classic Ditko era villain, though definitely one of the more forgotten ones. He's got a classic Ditko esque design, but his gimmick is just too goofy to take seriously. But I wanted to get as many Ditko era characters in here as I could, so here he is.

#Ultima online belan the looter series#

I've completely reinterpreted his meteor huffing into his StarGOD powered gauntlets, which is about as "cosmic" as my series gets, considering its link to Man-Wolf. But the Looter also had a brief appearance in the nineties when he fought Ben Reilly (at the time replacing Peter as Spider-Man), and in this appearance he forwent meteor gas for using equipment from other super villains, which I thought would be a fun gimmick to lean into.











Ultima online belan the looter